Diablo 2: Resurrected devs want remaster to ‘shine’ with new accessibility possibilities

Blizzard has discovered some of the characteristics it is introducing to Diablo 2: Resurrected to make it more available to a wider assortment of gamers, emphasizing that modernizing a match is about a lot more than just visuals.

In a new blog site publish on the Blizzard site, Structure and UX Accessibility Direct, Drew McCrory, clarifies Blizzard’s philosophy on modernizing “all angles” of Diablo 2, indicating, “Accessibility is 1 significant space of prospect for this remaster to shine, and our intention to deliver online games to extra players has advanced and is extra refined now than at any time right before.”

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